Category:Cultures

Age of Empires III: Struggle of Indonesia features 8 new and unique cultures, Javanese, Malay, Colonialist, Borneo, Ethnics, Spices, Chinese, Moluccas, and Sulawesian, all of which have their own game mechanics and style.

Civilizations

 * Mangkunegaran
 * Yogyakarta
 * Surakarta
 * Erucakran
 * Madura
 * Banten
 * Priangan

Features

 * Unit upgrades are more expensive, but ships two of the upgraded unit upon completion.
 * Market technologies benefit the entire team.
 * Researching technology from Pangempon (arsenal) increases the cost of other Pangempon technologies.
 * Has cultural tech in most buildings that can be researched an infinite number of times, but gets progressively more expensive every time it is researched.
 * Politicians ship units and give assorted bonuses.
 * Has Royal Edicts, a choice of powerful technologies that are mutually exclusive to each other.

Buildings

 * Post – Javanese lookout, has no attack but strengthens nearby units.
 * Panggung Krapyak – A lookout, helps you to hunt animals and fatten livestock.
 * Kepatihan – Researches important technologies and trains important units.
 * Masjid – Trains healer and provides religious knowledge.
 * Pangempon – Provides military improvements.

Civilizations

 * Aceh
 * Johor
 * Malaya
 * Minangkabau
 * Riau-Lingga
 * Palembang
 * Siak
 * Jambi

Features

 * Has two explorers, the Ulama which heals friendly units, converts treasure guardians, and builds Town Centers; and the Saudagar who researches Market technologies, trade resources, and effective against treasure guardians.
 * Age up by choosing politicians in the Mahligai, with the civilization's personality available as a bonus politician to advance into the Imperial Age.
 * Military upgrades improve specific stats instead of entire stats.
 * Artilleries are not trained but built by Zeni.
 * Mercenaries are trained from Tangsi (Barracks) for infantry and Istal (Stable) for cavalry.
 * Has customized economic technologies.

Buildings

 * Mahligai – Aging up building
 * Tangsi – Barracks
 * Istal – Stable
 * Kubu – Defensive building that trains Zeni
 * Perpustakaan - Military technology and upgrade building (similar to Arsenal)
 * Surau – Has technologies for the Ulama and revives him when he fell; must be unlocked from the Home City
 * Syahbandar – Duplicates unit and resource Home City shipments; must be unlocked from the Home City
 * Galangan Kapal – Advanced naval technology building; must be unlocked from the Home City

Civilizations

 * Nederlands-Indie
 * Straits Settlements
 * Portuguese Timor

Features

 * Ages up by building victory monuments (similar to Asian Wonders).
 * Gathers spice similar to export, which is used to ally with native transmigrants in the Transmigration Bureau (similar to Consulate).
 * Settlers have a lower train limit, which is supplemented with Coolies provided by transmigrant allies.
 * Has Landrent which provides resources through transmigrant allies.
 * Military units are trained in blocks.

Buildings

 * Many vanilla Age of Empires III European buildings
 * Transmigrant Bureau – Trains native migrant units with spice
 * Residential Palace – Capitol-like building with royal decree technologies and units
 * Teak Forest – Wood source similar to Mango Grove
 * Spice Orchard – Spice source

Civilizations

 * Banjar
 * Brunei
 * Sulu

Civilizations

 * Bali
 * Batak
 * Dayak

Civilizations

 * Makassar
 * Bugis
 * Ambon
 * Flores

Civilizations

 * Lan Fang
 * Kiangwan

Civilizations

 * Minahasa
 * Ternate
 * Tidore
 * Papua
 * Buton